Game Based Learning Market: A Breakdown of the Industry by Region and Segment
The global game-based learning market size was USD 10.88 Billion in 2021 and is expected to register a revenue CAGR of 19.5% during the forecast period, according to latest analysis by Emergen Research. Rapid adoption of digital learning solutions along with increasing implementation of immersive technologies, such as Artificial Intelligence (AI), Augmented Reality (AR), and Virtual Reality (VR), is a key factor driving market revenue growth. The report is the latest document offering full coverage of the impact of the COVID-19 outbreak on the Game Based Learning market. The global health crisis has affected nearly every aspect of this business vertical, alongside adversely impacting the global economy. The research report encompasses the serious effects of the coronavirus pandemic on the Game Based Learning market and its impact on the key market segments. It further gauges the impact of the COVID-induced restrictions on the leading market players, supply chains, and distributio...